js+jquery实现贪吃蛇经典小游戏
项目只使用到了html,css,js,jquery技术点,没有使用游戏框架,下载本地直接双击index.html 运行即可体验游戏效果。项目展示
进入游戏
游戏开始
游戏暂停
html文件
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>贪吃蛇游戏</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<h1>贪吃蛇游戏</h1>
得分: 0
最高分: 0
<button id="startBtn">开始游戏</button>
<p>使用方向键 ← ↑ → ↓ 控制蛇的移动</p>
<p>按空格键 Space 暂停/继续游戏</p>
</body>
</html> CSS文件
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
background: linear-gradient(135deg, #1a1a2e, #16213e);
min-height: 100vh;
display: flex;
justify-content: center;
align-items: center;
color: #fff;
font-family: Arial, sans-serif;
}
.container {
width: 100%;
max-width: 800px;
padding: 20px;
}
.game-wrapper {
background: rgba(255, 255, 255, 0.1);
border-radius: 20px;
padding: 30px;
box-shadow: 0 8px 32px 0 rgba(31, 38, 135, 0.37);
backdrop-filter: blur(4px);
border: 1px solid rgba(255, 255, 255, 0.18);
}
h1 {
text-align: center;
margin-bottom: 30px;
font-size: 2.5em;
color: #fff;
text-shadow: 0 0 10px rgba(255, 255, 255, 0.3);
}
.game-info {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
}
.score-container {
font-size: 1.2em;
}
.score, .high-score {
margin: 5px 0;
}
#score, #highScore {
color: #4CAF50;
font-weight: bold;
}
#startBtn {
background: #4CAF50;
color: white;
border: none;
padding: 12px 30px;
border-radius: 25px;
font-size: 1.1em;
cursor: pointer;
transition: all 0.3s ease;
box-shadow: 0 4px 15px rgba(76, 175, 80, 0.3);
}
#startBtn:hover {
background: #45a049;
transform: translateY(-2px);
}
.game-board-wrapper {
display: flex;
justify-content: center;
margin: 20px 0;
}
#gameBoard {
width: 600px;
height: 600px;
border-radius: 10px;
background: rgba(255, 255, 255, 0.05);
border: 2px solid rgba(255, 255, 255, 0.1);
position: relative;
}
.snake-body {
width: 20px;
height: 20px;
background: #4CAF50;
position: absolute;
border-radius: 4px;
}
.snake-body.head {
background: #66bb6a;
box-shadow: 0 0 15px rgba(76, 175, 80, 0.7);
}
.food {
width: 20px;
height: 20px;
background: #ff4444;
position: absolute;
border-radius: 50%;
box-shadow: 0 0 15px rgba(255, 68, 68, 0.7);
}
.controls-info {
text-align: center;
margin-top: 20px;
color: rgba(255, 255, 255, 0.7);
font-size: 0.9em;
line-height: 1.6;
}
.controls-info p {
margin: 5px 0;
}
.key-space {
display: inline-block;
padding: 2px 8px;
background: rgba(255, 255, 255, 0.1);
border: 1px solid rgba(255, 255, 255, 0.2);
border-radius: 4px;
margin: 0 3px;
}
@media (max-width: 768px) {
#gameBoard {
width: 300px;
height: 300px;
}
.snake-body, .food {
width: 10px;
height: 10px;
}
}
.pause-text {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: 2em;
color: #fff;
background: rgba(0, 0, 0, 0.7);
padding: 20px 40px;
border-radius: 10px;
z-index: 100;
animation: pulse 1.5s infinite;
}
@keyframes pulse {
0% { opacity: 0.6; }
50% { opacity: 1; }
100% { opacity: 0.6; }
} js文件
$(document).ready(function() {
// 游戏配置
const boardSize = 600;
const cellSize = 20;
const gridSize = boardSize / cellSize;
// 游戏状态
let snake = [];
let food = {};
let direction = 'right';
let gameLoop;
let score = 0;
let highScore = localStorage.getItem('highScore') || 0;
let isGameRunning = false;
// 添加暂停状态变量
let isPaused = false;
let savedInterval = null;
// 显示最高分
$('#highScore').text(highScore);
// 初始化蛇的位置
function initSnake() {
snake = [
{x: 6, y: 10},
{x: 5, y: 10},
{x: 4, y: 10}
];
}
// 生成食物
function generateFood() {
while (true) {
food = {
x: Math.floor(Math.random() * gridSize),
y: Math.floor(Math.random() * gridSize)
};
// 确保食物不会生成在蛇身上
let foodOnSnake = false;
for (let body of snake) {
if (body.x === food.x && body.y === food.y) {
foodOnSnake = true;
break;
}
}
if (!foodOnSnake) break;
}
}
// 绘制游戏画面
function draw() {
$('#gameBoard').empty();
// 绘制蛇
snake.forEach((segment, index) => {
const snakeElement = $('')
.addClass('snake-body')
.css({
left: segment.x * cellSize + 'px',
top: segment.y * cellSize + 'px'
});
if (index === 0) {
snakeElement.addClass('head');
}
$('#gameBoard').append(snakeElement);
});
// 绘制食物
$('#gameBoard').append(
$('')
.addClass('food')
.css({
left: food.x * cellSize + 'px',
top: food.y * cellSize + 'px'
})
);
}
// 移动蛇
function moveSnake() {
const head = {x: snake.x, y: snake.y};
switch(direction) {
case 'up': head.y--; break;
case 'down': head.y++; break;
case 'left': head.x--; break;
case 'right': head.x++; break;
}
// 检查是否撞墙
if (head.x < 0 || head.x >= gridSize || head.y < 0 || head.y >= gridSize) {
gameOver();
return;
}
// 检查是否撞到自己
for (let body of snake) {
if (head.x === body.x && head.y === body.y) {
gameOver();
return;
}
}
snake.unshift(head);
// 检查是否吃到食物
if (head.x === food.x && head.y === food.y) {
score += 10;
$('#score').text(score);
if (score > highScore) {
highScore = score;
localStorage.setItem('highScore', highScore);
$('#highScore').text(highScore);
}
generateFood();
} else {
snake.pop();
}
draw();
}
// 游戏结束
function gameOver() {
clearInterval(gameLoop);
alert('游戏结束!得分:' + score);
isGameRunning = false;
isPaused = false;
$('#startBtn').text('重新开始');
$('.pause-text').remove();
}
// 开始游戏
function startGame() {
if (isGameRunning) return;
isGameRunning = true;
isPaused = false;
score = 0;
$('#score').text(score);
direction = 'right';
$('#startBtn').text('游戏中...');
initSnake();
generateFood();
draw();
if (gameLoop) clearInterval(gameLoop);
gameLoop = setInterval(moveSnake, 150);
}
// 添加暂停函数
function togglePause() {
if (!isGameRunning) return;
if (isPaused) {
// 继续游戏
isPaused = false;
gameLoop = setInterval(moveSnake, 150);
$('#startBtn').text('游戏中...');
// 移除暂停提示
$('.pause-text').remove();
} else {
// 暂停游戏
isPaused = true;
clearInterval(gameLoop);
$('#startBtn').text('已暂停');
// 添加暂停提示
$('#gameBoard').append(
$('')
.addClass('pause-text')
.text('游戏暂停')
);
}
}
// 键盘控制
$(document).keydown(function(e) {
// 防止方向键和空格键滚动页面
if(.indexOf(e.keyCode) > -1) {
e.preventDefault();
}
// 空格键控制暂停
if (e.keyCode === 32) { // 空格键
togglePause();
return;
}
// 游戏暂停时不响应方向键
if (!isGameRunning || isPaused) return;
switch(e.keyCode) {
case 38: // 上
if (direction !== 'down') direction = 'up';
break;
case 40: // 下
if (direction !== 'up') direction = 'down';
break;
case 37: // 左
if (direction !== 'right') direction = 'left';
break;
case 39: // 右
if (direction !== 'left') direction = 'right';
break;
}
});
// 绑定开始按钮事件
$('#startBtn').click(startGame);
}); 总结
可以直接下载代码到本地,双击index.html文件即可运行查看效果并体验游戏。
来源:https://www.cnblogs.com/enba/p/18565839
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