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C#用户控件之转换开关
如何自定义一个转换键(Toggle)?
三步绘制一个精美控件:
主要技能:
- 如何自定义属性;
- 画布重绘的一般格式;
- 控件的事件触发过程;
- 技能扩展
- 转换按钮使能时添加二次确认弹框?
- 在From窗体中应用控件时,点击事件没有触发?
- 属性名称在控件属性树中的排列如何定义?
- 添加一个字体更改属性?
1.定义属性
- 字体(Font)
- 颜色(Color)
- 字符串(String)
- 枚举(Enum)
- 属性说明 [Browsable(true)]
- #region 属性
- private Font displayFont = new Font("Segoe UI", 12);
- [Browsable(true)]
- [Category("布局_G")]
- [Description("字体格式")]
- public Font DisplayFont
- {
- get { return displayFont; }
- set
- {
- if (value != null)
- {
- displayFont = value;
- this.Invalidate(); // Trigger redraw
- }
- }
- }
- private bool _checked = false;
- [Browsable(true)] //说明(需放在属性前边):是否选中
- [Category("布局_G")]
- [Description("是否选中")]
- public bool Checked
- {
- get { return _checked; }
- set
- {
- _checked = value;
- this.Invalidate();
- //激活触发事件
- this.MouseDown_G?.Invoke(this, null);
- }
- }
- private string falseText = "关闭";
- [Browsable(true)] //说明:文本关闭
- [Category("布局_G")]
- [Description("文本关闭")]
- public string FalseText
- {
- get { return falseText; }
- set { falseText = value; this.Invalidate(); }
- }
- //样式切换
- public enum SwType
- {
- Ellipse, //椭圆
- Rectangle, //矩形
- }
- private SwType switchType = SwType.Ellipse;
- [Browsable(true)] //说明:切换样式
- [Category("布局_G")]
- [Description("切换样式")]
- public SwType SwitchType
- {
- get { return switchType; }
- set { switchType = value; this.Invalidate(); }
- }
- private Color sliderColor = Color.White; //Color.White
- [Browsable(true)] //说明:滑块颜色
- [Category("布局_G")]
- [Description("滑块颜色")]
- public Color SliderColor
- {
- get { return sliderColor; }
- set { sliderColor = value; this.Invalidate(); }
- }
- #endregion
复制代码 属性名称在控件属性树中的排列如何定义?
答:根据属性说明安装A~Z的字母顺序排列
2.画布重绘
- 画带四角圆弧的矩形、滑块、文本;
- 画椭圆、滑块、文本
- #region 画布
- private Graphics graphics;
- private int width;
- private int height;
- //矩形绘制
- protected override void OnPaint(PaintEventArgs e)
- {
- base.OnPaint(e);
- graphics = e.Graphics;
- graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
- graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
- graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
- graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
- this.width = this.Width;
- this.height = this.Height;
- if (this.switchType == SwType.Rectangle) //字段选择为矩形时
- {
- //填充色
- Color fillColor = this._checked ? trueColor : falseColor;
- //带四角圆弧的矩形
- GraphicsPath path = new GraphicsPath();
- int diameter = 10; //默认圆弧直径
- //左上角圆弧:起始坐标,宽,高,开始角度,扫描角度
- path.AddArc(0, 0, diameter, diameter, 180f, 90f);
- path.AddArc(this.width - diameter, 0, diameter, diameter, 270f, 90f); //右上角
- path.AddArc(this.width - diameter, this.height - diameter, diameter, diameter, 0f, 90f); //右下角
- path.AddArc(0, this.height - diameter, diameter, diameter, 90f, 90f); //左下角
- graphics.FillPath(new SolidBrush(fillColor), path); //填充色
- //文本
- string strText = this._checked ? trueText : falseText;
- //滑块(true\false 两种形态)
- if (_checked)
- {
- //绘制滑块
- path = new GraphicsPath();
- int sliderwidth = this.height - 4;
- path.AddArc(this.width - sliderwidth - 2, 2, diameter, diameter, 180f, 90f);
- path.AddArc(this.width - diameter - 2, 2, diameter, diameter, 270f, 90f);
- path.AddArc(this.width - diameter - 2, this.height - diameter - 2, diameter, diameter, 0f, 90f);
- path.AddArc(this.width - sliderwidth - 2, this.height - diameter - 2, diameter, diameter, 90f, 90f);
- graphics.FillPath(new SolidBrush(sliderColor), path);
- //绘制文本
- Rectangle rec = new Rectangle(0, 0, this.width - sliderwidth - 2, this.height);
- StringFormat sf = new StringFormat();
- sf.Alignment = StringAlignment.Center;
- sf.LineAlignment = StringAlignment.Center;
- graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
- }
- else
- {
- //绘制滑块
- path = new GraphicsPath();
- int sliderwidth = this.height - 4;
- path.AddArc(2, 2, diameter, diameter, 180f, 90f);
- path.AddArc(sliderwidth - diameter + 2, 2, diameter, diameter, 270f, 90f);
- path.AddArc(sliderwidth - diameter + 2, sliderwidth - diameter + 2, diameter, diameter, 0f, 90f);
- path.AddArc(2, sliderwidth - diameter + 2, diameter, diameter, 90f, 90f);
- graphics.FillPath(new SolidBrush(sliderColor), path);
- //绘制文本
- Rectangle rec = new Rectangle(sliderwidth + 2, 0, this.width - sliderwidth - 2, this.height);
- StringFormat sf = new StringFormat();
- sf.Alignment = StringAlignment.Center;
- sf.LineAlignment = StringAlignment.Center;
- graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
- }
- }
- else if (this.switchType == SwType.Ellipse) //字段选择为椭圆时
- {
- //填充色
- Color fillColor = this._checked ? trueColor : falseColor;
- //椭圆形
- GraphicsPath path = new GraphicsPath();
- path.AddArc(1, 1, this.height - 2, this.height - 2, 90f, 180f);
- path.AddArc(this.width - (this.height - 2) - 1, 1, this.height - 2, this.height - 2, 270f, 180f);
- graphics.FillPath(new SolidBrush(fillColor), path); //填充色
- //文本
- string strText = this._checked ? TrueText : falseText;
- //滑块(true\false 两种形态)
- if (_checked)
- {
- //绘制滑块
- int ciclewidth = this.height - 6;
- graphics.FillEllipse(new SolidBrush(sliderColor), new Rectangle(this.width - ciclewidth - 3, 3, ciclewidth, ciclewidth));
- //绘制文本
- Rectangle rec = new Rectangle(0, 0, this.width - ciclewidth - 3, this.height);
- StringFormat sf = new StringFormat();
- sf.Alignment = StringAlignment.Center;
- sf.LineAlignment = StringAlignment.Center;
- graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
- }
- else
- {
- //绘制滑块
- int ciclewidth = this.height - 6;
- graphics.FillEllipse(new SolidBrush(sliderColor), new Rectangle(3, 3, ciclewidth, ciclewidth));
- //绘制文本
- Rectangle rec = new Rectangle(ciclewidth + 3, 0, this.width - ciclewidth - 3, this.height);
- StringFormat sf = new StringFormat();
- sf.Alignment = StringAlignment.Center;
- sf.LineAlignment = StringAlignment.Center;
- graphics.DrawString(strText, DisplayFont, new SolidBrush(sliderColor), rec, sf);
- }
- }
- }
- #endregion
复制代码 3.添加事件
理解 :在From中控件的鼠标点击事件的执行过程
先执行控件内部的MouseDown方法——其方法内部的属性——其属性中的触发事件——最后执行From后台的点击生成的自定义方法(可自定义)
其他技巧: 应用控件时拉出来双击即可生成自定义方法
。- //指定默认事件(双击控件进入)
- [DefaultEvent("MouseDown_G")]
复制代码 关键代码:点击控件弹出框确认后再执行From的事件中的代码
//事件声明 public event EventHandler MouseDown_G;
//激活事件 this.MouseDown_G?.Invoke(this, null); ——执行完成跳转到From中的双击事件方法中- //构造函数添加鼠标点击事件——点击控件事件处理
- this.MouseDown += Toggle_MouseDown;
复制代码- //构造函数添加事件处理后自动生成此方法(无需在控件的属性中双击)
- private void Toggle_MouseDown(object sender, MouseEventArgs e)
- {
- DialogResult dr = MessageBox.Show("二次确认操作?", "提示您", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
- if (dr == DialogResult.OK)
- {
- Checked = !Checked;
- }
- else return;
- }
复制代码 发现一个错误,当应用该控件时,在From中点击无效;经过两天的查询(断点查询)才发现问题所在,在Form的设计器中的From属性的Enable为False,改为true才可使能
原因:控件更新后没有及时生成导致From崩盘后(空窗口后没在意),导致Designer的默认代码更改。
End
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来源:https://www.cnblogs.com/guoenshuo/p/18391635
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