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直接上代码
服务端:- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading;
- using System.Threading.Tasks;
- using System.Windows;
- namespace SocketServer
- {
- /// <summary>
- /// MainWindow.xaml 的交互逻辑
- /// </summary>
- public partial class MainWindow : Window
- {
- private Socket _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- private byte[] _result = new byte[1024];
- public MainWindow()
- {
- InitializeComponent();
- }
- private void ButtonBase_OnClick(object sender, RoutedEventArgs e)
- {
- SocketService();
- }
- public void SocketService()
- {
- textBlock.Text += ("服务端已启动");
- var host = "127.0.0.1";
- var port = 5000;
- _socket.Bind(new IPEndPoint(IPAddress.Parse(host), port));
- _socket.Listen(10); // 设定最多10个排队连接请求
- Task.Run(ListenClientConnect);
- }
- private void ListenClientConnect()
- {
- while (true)
- {
- var clientSocket = _socket.Accept();
- clientSocket.Send(Encoding.UTF8.GetBytes("我是服务器"));
- var receiveThread = new Thread(ReceiveMessage);
- receiveThread.Start(clientSocket);
- }
- }
- private void ReceiveMessage(object clientSocket)
- {
- Socket myClientSocket = (Socket)clientSocket;
- while (true)
- {
- try
- {
- //通过clientSocket接收数据
- int receiveNumber = myClientSocket.Receive(_result);
- if (receiveNumber == 0)
- return;
- Application.Current.Dispatcher.Invoke(() =>
- {
- textBlock.Text += string.Format("接收客户端{0} 的消息:{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.UTF8.GetString(_result, 0, receiveNumber));
- });
-
- //给Client端返回信息
- string sendStr = "已成功接到您发送的消息";
- byte[] bs = Encoding.UTF8.GetBytes(sendStr);//Encoding.UTF8.GetBytes()不然中文会乱码
- myClientSocket.Send(bs, bs.Length, 0); //返回信息给客户端
- //myClientSocket.Close(); //发送完数据关闭Socket并释放资源//长连接的话就不关闭
- //Console.ReadLine();
- }
- catch (Exception ex)
- {
- Application.Current.Dispatcher.Invoke(() =>
- {
- textBlock.Text += (ex.Message);
- });
- myClientSocket.Close();//关闭Socket并释放资源
- //myClientSocket.Shutdown(SocketShutdown.Both);//禁止发送和上传
- break;
- }
- }
- }
- }
- }
复制代码 客户端:- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading;
- using System.Windows;
- namespace SocketClient
- {
- /// <summary>
- /// MainWindow.xaml 的交互逻辑
- /// </summary>
- public partial class MainWindow : Window
- {
- public MainWindow()
- {
- InitializeComponent();
- }
- private void ButtonBase_OnClick(object sender, RoutedEventArgs e)
- {
- ShotLink("321");
- // LongLink();
- }
- /// <summary>
- /// 短连接,最后调用Close释放资源
- /// </summary>
- /// <param name="input"></param>
- private void ShotLink(string input)
- {
- //设定服务器IP地址
- IPAddress ip = IPAddress.Parse("127.0.0.1");
- Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- try
- {
- clientSocket.Connect(new IPEndPoint(ip, 5000)); //配置服务器IP与端口
- textBlock.Text += ("连接服务器成功");
- }
- catch
- {
- textBlock.Text += ("连接服务器失败!");
- return;
- }
- string sendMessage = "你好";//发送到服务端的内容
- clientSocket.Send(Encoding.UTF8.GetBytes(sendMessage));//向服务器发送数据,需要发送中文则需要使用Encoding.UTF8.GetBytes(),否则会乱码
- textBlock.Text += ("向服务器发送消息:" + sendMessage);
- //接受从服务器返回的信息
- string recvStr = "";
- byte[] recvBytes = new byte[1024];
- int bytes;
- bytes = clientSocket.Receive(recvBytes, recvBytes.Length, 0); //从服务器端接受返回信息
- recvStr += Encoding.UTF8.GetString(recvBytes, 0, bytes);
- textBlock.Text += string.Format("服务端发来消息:{0}", recvStr);//回显服务器的返回信息
- //每次完成通信后,关闭连接并释放资源
- clientSocket.Close();
- Console.ReadLine();
- }
- /// <summary>
- /// 长连接不调用Close释放资源
- /// </summary>
- private void LongLink()
- {
- //设定服务器IP地址
- IPAddress ip = IPAddress.Parse("127.0.0.1");
- Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- try
- {
- clientSocket.Connect(new IPEndPoint(ip, 5000)); //配置服务器IP与端口
- textBlock.Text += ("连接服务器成功");
- }
- catch
- {
- textBlock.Text += ("连接服务器失败");
- return;
- }
- //循环读取输入数据
- while (true)
- {
- textBlock.Text += ("请输入");
- string sentstr = "123";
- SentMsg(sentstr, clientSocket);
- Thread.Sleep(5000);
- }
- }
- /// <summary>
- /// 长连接,不释放资源
- /// </summary>
- /// <param name="sentstr"></param>
- /// <param name="clientSocket"></param>
- private void SentMsg(string sentstr, Socket clientSocket)
- {
- string sendMessage = "你好";//发送到服务端的内容
- sendMessage = sentstr;//发送到服务端的内容
- //向服务器发送数据,需要发送中文则需要使用Encoding.UTF8.GetBytes(),否则会乱码
- clientSocket.Send(Encoding.UTF8.GetBytes(sendMessage));
- textBlock.Text += ("向服务器发送消息:" + sendMessage);
- //接受从服务器返回的信息
- string recvStr = "";
- byte[] recvBytes = new byte[1024];
- int bytes;
- bytes = clientSocket.Receive(recvBytes, recvBytes.Length, 0); //从服务器端接受返回信息
- recvStr += Encoding.UTF8.GetString(recvBytes, 0, bytes);
- textBlock.Text += string.Format("服务端发来消息:{0}", recvStr); //回显服务器的返回信息
- //clientSocket.Close();//关闭连接并释放资源//如果是长连接,注释掉close
- }
- }
- }
复制代码
来源:https://www.cnblogs.com/log9527blog/archive/2023/07/21/17572107.html
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